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Added frame generation. It performs best on NVIDIA GPUs; results on other GPUs may be less effective.
Added an aim line and crosshair, enabled by default.
During weapon position calibration, the aim line and crosshair are now forced on to make it easier to determine the weapon's orientation.
Added a cache reclamation mechanism, greatly increasing available memory and improving the speed at which memory is reclaimed.
Fixed bullet trajectories not aligning with the muzzle. Some individual weapon mods may still have alignment issues.
Fixed an issue where ladders could not be climbed while looking straight ahead.
Fixed an issue where the native reload could trigger during manual reloading and prevent the reload from completing.
Two-handed weapon gripping no longer requires manual reload to be enabled.
Fixed shadow and water reflection issues under multi-core rendering.
VR hands, manual reload, object pull, manual throwing, and the X crosshair are now enabled by default.