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Gengine

A library for building games with C# and Monogame (probably works with FNA also).

Features:

  • Basic Entity component system
  • Collision detection
  • Very basic dungeon generator
  • EventManager (publish/subscribe on a queue)
  • State Manager (Can be used as Screens/Scenes for different parts of the game (Menu, Game, Pause etc) or inside an entity)
  • ResourceManager that handles sprites, fonts
  • Basic InputManager that translates input to commands on a queue
  • Basic Camera
  • Parallax Backgrounds
  • Crude Animation system

Everything can be used standalone and does not require much of everything else.

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A library for building games with C#, pick what you need

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