A library for building games with C# and Monogame (probably works with FNA also).
Features:
- Basic Entity component system
- Collision detection
- Very basic dungeon generator
- EventManager (publish/subscribe on a queue)
- State Manager (Can be used as Screens/Scenes for different parts of the game (Menu, Game, Pause etc) or inside an entity)
- ResourceManager that handles sprites, fonts
- Basic InputManager that translates input to commands on a queue
- Basic Camera
- Parallax Backgrounds
- Crude Animation system
Everything can be used standalone and does not require much of everything else.