remove unneeded legacy tables #132
Merged
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orientationToSpriteTable is used to map the spawnId to the arbitrary sprite ID for the next piece. Reordering the sprites to match the game's piece ID order and reusing tetriminoTypeFromOrientation, this table can be removed.
spawnOrientationFromOrientation may have been created in development when the RNG produced the orientation ID instead of the piece ID, but random spawn orientations weren't desired. As it's currently being used to convert the spawn ID to the same spawn ID, it can be removed.
Reduces PRG usage by 38 bytes