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EndMission.js
kyleady edited this page Jan 31, 2017
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1 revision
This was originally intended to be a counterpart to AddWeapon.js, removing all of the weapons given at the end of the mission. Unfortunately I cannot predict how players will edit their Token Actions, one example may be renaming a Standard Issue Bolt Pistol and a Requisitioned Bolt Pistol from Bolt Pistol and Bolt Pistol 2 to Right Bolt Pistol and Left Bolt Pistol. I have elected to manually remove the Token Actions instead.
!End Mission (GM only)
For each selected character, deletes everything within Weapons(Requisitioned), deletes every Ammo Attribute, and sets the current value of every attribute the character has to its max value. It does not delete any of the Token Actions the character has.