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SetDefaultToken.js
kyleady edited this page Jul 10, 2017
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3 revisions
An ease of use tool for detailing a generic NPC's default token properly and saving it within the Character Sheet.
First checks that you have exactly one graphic selected.
Next checks that the character name refers to exactly one character sheet. If multiple matches are found, suggestions will be given.
Sets the following details on the selected graphic:
- bar1_link: ""
- bar2_link: ""
- bar3_link: ""
- represents: character id
- name: character name
- showname: true
- showplayers_name: true
- showplayers_bar1: true
- showplayers_bar2: true
- showplayers_bar3: true
- showplayers_aura1: true
- showplayers_aura2: true
If the character sheet is a character
- bar1_value, bar1_max: Fatigue
- bar2_value, bar2_max: Fate
- bar3_value, bar3_max: Wounds
If the character sheet is a vehicle
- bar1_value, bar1_max: Tactical Speed
- bar2_value, bar2_max: Aerial Speed
- bar3_value, bar3_max: Structural Integrity
If the character sheet is a starship
- bar1_value, bar1_max: Population
- bar2_value, bar2_max: Moral
- bar3_value, bar3_max: Hull
Once the graphic is detailed, it is saved as the character's default token.