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XenosGenerator.js

kyleady edited this page Feb 2, 2017 · 2 revisions

Purpose

Most often used by SystemGenerator.js but allows the GM to use an API Command to generate a plant, creature, or sentient xenos (called a native in the code).

Usage

!NewXenos <options> (GM only)

Options will recognize the following keywords

  • Hadex - creatures native to the Hadex Anomaly will gain 0-1 mutations.
  • Vortex - creatures native to the Screaming Vortex will gain 1-2 mutations.
  • Flora - generates a plant xenos
    • Diffuse - sets a flora's size
    • Small - sets a flora's size
    • Large - sets a flora's size
    • Massive - sets a flora's size
    • Passive - sets a flora's type
    • Active - sets a flora's type
    • Combatant - sets a flora's type
    • Death - sets a flora's homeworld
    • Jungle - sets a flora's homeworld
    • Temperate - sets a flora's homeworld
    • Ocean - sets a flora's homeworld
    • Exotic - sets a flora's homeworld
  • Fauna - generates a creature xenos
    • Miniscule - sets a fauna's type
    • Puny - sets a fauna's type
    • Scrawny - sets a fauna's type
    • Average - sets a fauna's type
    • Hulking - sets a fauna's type
    • Enormous - sets a fauna's type
    • Massive - sets a fauna's type
    • Avian - sets a fauna's type
    • Herd - sets a fauna's type
    • Predator - sets a fauna's type
    • Scavenger - sets a fauna's type
    • Swarm - sets a fauna's type
    • Death - sets a fauna's homeworld
    • Jungle - sets a fauna's homeworld
    • Temperate - sets a fauna's homeworld
    • Ocean - sets a fauna's homeworld
    • Desert - sets a fauna's homeworld
    • Ice - sets a fauna's homeworld
    • Volcanic - sets a fauna's homeworld
    • Exotic - sets a fauna's homeworld
  • Native - generates a sentient xenos (1/21 chance of being based on a plant xenos, otherwise based on a creature)
    • Primitive Clans - sets the native xenos' tech level
    • Pre-Industrial - sets the native xenos' tech level
    • Basic Industry - sets the native xenos' tech level
    • Advanced Industry - sets the native xenos' tech level
    • Colony - sets the native xenos' tech level
    • Orbital Habitation - sets the native xenos' tech level
    • Voidfarers - sets the native xenos' tech level

Randomly generates a complete character. Natives make use of WeaponGenerator.js. Currently, the Roll20 API does not allow users to edit default tokens. As a round about fix to this, I create a token that represents the character on the page "Creature Creation". This token can be used as the default token.

Requirements

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