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XenosGenerator.js

kyleady edited this page Feb 2, 2017 · 2 revisions

Purpose

Most often used by SystemGenerator.js but allows the GM to use an API Command to generate a plant, creature, or sentient xenos (called a native in the code).

Usage

!NewXenos <options>

Options will recognize the following keywords

  • Hadex - creatures native to the Hadex Anomaly will gain 0-1 mutations.
  • Vortex - creatures native to the Screaming Vortex will gain 1-2 mutations.
  • Flora - generates a plant xenos
  • Fauna - generates a creature xenos
  • Native - generates a sentient xenos (1/21 chance of being based on a plant xenos, otherwise based on a creature)
  • Primitive Clans - sets the native xenos' tech level
  • Pre-Industrial - sets the native xenos' tech level
  • Basic Industry - sets the native xenos' tech level

Requirements

Clone this wiki locally