Repository navigation
Releases
v2.0.2
Patch Changes
- 5ccfa81: Fix PR creation banner not appearing under GitHub's Turbo soft navigation. The compare form now submits without a full page reload, so
checkForPRCreationSuccessis re-checked on DOM change (not only on init), mirroring the close feature.
v2.0.1
Patch Changes
-
3f555cd: Restore the layered-gold look of the reference banner artwork. The caption is a
deep matte gold face with the image-creator's warm ghost (blurTint [255,208,66]
@ 0.18) stacked on top and blended additively viamix-blend-mode: plus-lighter
(falling back toscreen). Where the ghost aligns over the face it adds to it —
the bright overlap tone (~255,213,57) — and where it spreads past the letters it
becomes the dim offset echo, so overlapping text shows a real blended colour
instead of flat gold. The ghost is a separate layer so its outward-spread
(scaleX -> 1.11) can animate after the fade-in. -
1053958: Restyle the "closed PR" banner to the Elden Ring death-screen look. Its caption
now renders in deep blood-red (rgb(130, 16, 29)) with a restrained red echo
instead of the shared victory gold, matchingsrc/assets/close-pull-request.png.Introduces a per-event theme registry (
bannerThemes.ts): eachBannerType
maps to aBannerTheme(face color, sheen color, sheen opacity), so restyling
an event or adding a new look is a one-line change there — the canvas renderer
(eldenBanner.ts) and DOM assembly (banner.ts) take colors as arguments and
stay untouched. The smoky dark band remains shared across all events.
v2.0.0
What's Changed
- feat: add new sound options by @leochiu-a in #12
- feat: add sound volume control by @leochiu-a in #13
- fix: merge detection breaks on GitHub's Primer redesign by @leochiu-a in #14
- feat(banner): generate Elden Ring banner images dynamically via canvas by @leochiu-a in #15
- fix(close-detection): update selectors for GitHub's Primer redesign by @leochiu-a in #17
- chore(format): replace prettier with oxfmt by @leochiu-a in #18
- feat(popup): redesign with Gilded Obsidian theme by @leochiu-a in #20
Full Changelog: v1.5.0...v2.0.0
v1.5.0
What's Changed
- feat: elden ring pull request merged by @leochiu-a in #1
- chore: setup changeset and github action by @leochiu-a in #2
- chore: setup husky and lint stage by @leochiu-a in #3
- feat: add manifest metadata by @leochiu-a in #4
- feat: add pr creation banner by @leochiu-a in #5
- test: add vitest testing framework by @leochiu-a in #6
- feat: add pr approval banner support by @leochiu-a in #7
- feat: add lost grace discovered support by @leochiu-a in #8
- feat: add pr close banner by @leochiu-a in #9
- refactor: extract feature handlers by @leochiu-a in #10
- refactor: rename close watcher to handler by @leochiu-a in #11
Full Changelog: https://github.com/leochiu-a/elden-ring-github/commits/v1.5.0