Skip to content

v2.0.1

Choose a tag to compare

@leochiu-a leochiu-a released this 17 Jul 14:56
· 7 commits to main since this release

Patch Changes

  • 3f555cd: Restore the layered-gold look of the reference banner artwork. The caption is a
    deep matte gold face with the image-creator's warm ghost (blurTint [255,208,66]
    @ 0.18) stacked on top and blended additively via mix-blend-mode: plus-lighter
    (falling back to screen). Where the ghost aligns over the face it adds to it —
    the bright overlap tone (~255,213,57) — and where it spreads past the letters it
    becomes the dim offset echo, so overlapping text shows a real blended colour
    instead of flat gold. The ghost is a separate layer so its outward-spread
    (scaleX -> 1.11) can animate after the fade-in.

  • 1053958: Restyle the "closed PR" banner to the Elden Ring death-screen look. Its caption
    now renders in deep blood-red (rgb(130, 16, 29)) with a restrained red echo
    instead of the shared victory gold, matching src/assets/close-pull-request.png.

    Introduces a per-event theme registry (bannerThemes.ts): each BannerType
    maps to a BannerTheme (face color, sheen color, sheen opacity), so restyling
    an event or adding a new look is a one-line change there — the canvas renderer
    (eldenBanner.ts) and DOM assembly (banner.ts) take colors as arguments and
    stay untouched. The smoky dark band remains shared across all events.