Repository navigation
v2.0.1
Patch Changes
-
3f555cd: Restore the layered-gold look of the reference banner artwork. The caption is a
deep matte gold face with the image-creator's warm ghost (blurTint [255,208,66]
@ 0.18) stacked on top and blended additively viamix-blend-mode: plus-lighter
(falling back toscreen). Where the ghost aligns over the face it adds to it —
the bright overlap tone (~255,213,57) — and where it spreads past the letters it
becomes the dim offset echo, so overlapping text shows a real blended colour
instead of flat gold. The ghost is a separate layer so its outward-spread
(scaleX -> 1.11) can animate after the fade-in. -
1053958: Restyle the "closed PR" banner to the Elden Ring death-screen look. Its caption
now renders in deep blood-red (rgb(130, 16, 29)) with a restrained red echo
instead of the shared victory gold, matchingsrc/assets/close-pull-request.png.Introduces a per-event theme registry (
bannerThemes.ts): eachBannerType
maps to aBannerTheme(face color, sheen color, sheen opacity), so restyling
an event or adding a new look is a one-line change there — the canvas renderer
(eldenBanner.ts) and DOM assembly (banner.ts) take colors as arguments and
stay untouched. The smoky dark band remains shared across all events.