No description, website, or topics provided.
C C++ Objective-C Other
Pull request Compare This branch is 16 commits ahead, 1 commit behind Themaister:master.
Latest commit 5580b7a Feb 11, 2017 @hunterk hunterk fix for nvidia shield
Permalink
Failed to load latest commit information.
3dfx add old 3dfx shader Sep 27, 2016
anti-aliasing use mudlord's LUTs Nov 1, 2016
blurs add scalefx and dreamscape shaders Jan 30, 2017
border change some gl_FragCoords to match spec doc Jan 6, 2017
crt add phosphorlut shader Jan 26, 2017
cubic Add basic gamma corrected linear and cubic filters. Feb 23, 2016
ddt add omniscale-legacy shader and fix coord issue with ddt Feb 9, 2017
denoisers add a bunch of hyllian shaders Sep 29, 2016
dithering add bayer-matrix, gendither and gdapt shaders Jan 6, 2017
eagle add scalehq and supereagle Jul 21, 2016
handheld Update handheld color shaders to version 8. Dec 30, 2016
hqx whoops, fix hq2x credits block Feb 10, 2017
include add a bunch of trogglemonkey blurs Oct 7, 2016
linear Add basic gamma corrected linear and cubic filters. Feb 23, 2016
misc add deinterlacing shader Dec 13, 2016
motionblur (motionblur) Everything ported to slang. Aug 3, 2016
nedi add a bunch of hyllian shaders Sep 29, 2016
ntsc whoops, too much Dec 8, 2016
omniscale fix for nvidia shield Feb 11, 2017
pal Added parameters to all modified files. Aug 3, 2016
presets add scalefx and dreamscape shaders Jan 30, 2017
procedural Update mudlord-emeraldenvy4.slang Sep 28, 2016
quad/shaders add a bunch of hyllian shaders Sep 29, 2016
reshade/shaders add scalefx and dreamscape shaders Jan 30, 2017
retro add bevel shader Jan 23, 2017
sabr add sabr-hybrid-deposterize Nov 3, 2016
scalefx add scalefx and dreamscape shaders Jan 30, 2017
scalehq add scalehq and supereagle Jul 21, 2016
scalenx add scalenx shaders Jan 23, 2017
sharpen add adaptive-sharpen Aug 12, 2016
spec Fix wrong comparison in spec. Aug 2, 2016
test add xbr-lv3-noblend shaders ported from guest to nonworking Dec 12, 2016
windowed add lanczos16 shader and preset Oct 20, 2016
xbr blind port of xbr-lv2.glsl Jan 15, 2017
xbrz add 4x and 5x xBRZ Dec 12, 2016
xsal (xSaL) Update shaders and presets Dec 2, 2016
xsoft add xsoft shaders Oct 19, 2016
stock.slang update stock with push constants; makes it easier to work from Aug 19, 2016