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SDL_audio.h: Fixed a documentation typo (thanks, @JBetz!).
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icculus committed Dec 2, 2024
1 parent acf0f09 commit 2f59a1c
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2 changes: 1 addition & 1 deletion include/SDL3/SDL_audio.h
Original file line number Diff line number Diff line change
Expand Up @@ -682,7 +682,7 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
/**
* Determine if an audio device is physical (instead of logical).
*
* An SDL_AudioDeviceID that represents physical hardare is a physical device;
* An SDL_AudioDeviceID that represents physical hardware is a physical device;
* there is one for each piece of hardware that SDL can see. Logical devices
* are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream,
* and while each is associated with a physical device, there can be any
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