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[HLSL][SPIR] Add Texture* and RWTexture* types to the SPIR-V backend #124566

@s-perron

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@s-perron

We will need to update clang to emit the correct target type.

  • Emit target type for texture resources.
  • Emit target type for sampler resources.

The main work in the backend is to expand the builtins used to access the resources. I do not have a list of the functions yet.

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