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**Hello! I'm Load A**

Welcome to my GitHub profile!

About Me

  • Working primarily in a UNIX-based environment, leveraging tools like the ZHS shell to optimize workflows.

  • Software Developer passionate about creating interactive and accessible experiences through code.

  • Fascinated by low-level programming, minimalist game design, game design, and command line interaction.

  • Currently exploring COBOL, Ruby, and designing tools for the DragonRuby game engine.

  • Love working on projects like small video games and Ruby gems.

Projects and Goals

  • Building practical tools like my Command** class** to simplify shell script creation.
  • ๐ŸŽฎ Designing tools for the DragonRuby game engine to support game developers.
  • Exploring COBOL and potential mainframe development.
  • Interested in creating programming languages to make coding more intuitive.

On the Learning Path

  • ๐Ÿš€ Diving deeper into mainframe development and assembly languages.
  • Refining UML diagramming and structured design processes.
  • Exploring Rust as a potential third language.
  • Advancing in 2D game development and technical writing.

Skills and Technologies

  • Environment: Experienced in UNIX-based systems for development.
  • Languages: Ruby, COBOL, and learning Assembly and Rust.
  • Tools: Git, Sublime Text, Obsidian, DragonRuby, RubyMine.
  • Development Focus: Interactive software, system tools, and games.
  • Shell: ZHS

๐Ÿ’ก Fun Facts

  • Inspired by retro technologies like the 6502 instruction set and Gameboy programming.
  • ๐Ÿ’ก Exploring ideas to make COBOL more accessible through creative syntax and design improvements in the future.
  • Strong advocate of structured workflows to create clean, maintainable software.

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