A classic Snake Game implemented on Arduino with an 8x8 LED Matrix and Joystick — demonstrating real-time control, LED animation, and embedded game logic.
The Snake Game on Arduino is a fun and interactive project that brings a nostalgic game to life using embedded hardware.
It utilizes an 8x8 LED Matrix (MAX7219) for display and a joystick module for directional control.
Perfect for learning Arduino programming, LED matrix handling, and game logic in real-time systems.
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Arduino
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8x8 LED Matrix (MAX7219 or compatible)
-
Joystick Module (or 4-direction buttons)
-
Breadboard and jumper wires
- Arduino IDE
- LedControl Library
Matrix Pin | Arduino Pin |
---|---|
VCC | 5V |
GND | GND |
DIN | 12 |
CLK | 11 |
CS | 10 |
Joystick Pin | Arduino Pin |
---|---|
VRx | A0 |
VRy | A1 |
SW | 2 |
- The LED matrix displays the snake and food positions.
- The joystick controls movement (Up, Down, Left, Right).
- Eating food increases the snake’s length and places new food randomly.
- The game ends if the snake collides with itself or the boundary.
- Open
snake.ino
in Arduino IDE. - Select Tools → Board → Arduino.
- Connect your Arduino via USB.
- Upload the sketch to the board.
- Once the LED matrix initializes, use the joystick to control your snake!
- The project uses the LedControl library to drive the 8x8 LED Matrix.
- Joystick readings are taken via analog pins A0 and A1, and digital pin 2 for the switch.
- Modify variables in the code to change:
- Snake speed or delay time
- Matrix update rate
- Game difficulty levels
You can also make a contribution by: -Aiding animations or game feedback (e.g., blink/game over motifs)
- Documentation for novices, written
- Defining a modular framework on reusability
Enjoy building and playing your own Snake Game on Arduino!