forked from ValveSoftware/source-sdk-2013
-
-
Notifications
You must be signed in to change notification settings - Fork 15
Open
Labels
bugSomething isn't workingSomething isn't working
Description
Description
ValveSoftware/Source-1-Games#4823
Summary:
- ragdolls are client-side
- Func_brush only matters, as it's the second most common used brush for map geometry
- prop_door_rotating is the only entity that collides with ragdolls
- In CS:GO ragdolls DO collide with func_brush
This may not be a hard to fix bug but I tried to get to the bottom of it (what type of collision group do ragdolls use, what type of CG do prop_door_rotating uses, tried to debug ragdolls) and concluded nothing
Checklist
- None of the open or closed issues document this problem.
- This is a bug, not a new idea.
- This is objectively a bug, and not something that people commonly disagree on.
- This issue occurs on the latest Team Comtress release, or the
tc2-modbranch. - This issue occurs on the latest vanilla TF2 update.
- This bug is in the code of the game, not in the textures, sounds, or other resources.
- This issue is listed on the Source 1 official bugtracker.
- This issue occurs when using no custom content.
- This issue occurs when using a listen server (using the
mapcommand ingame). - This issue occurs when using a dedicated server.
- This bug is in the internal procedures or tooling (e.g. the build process).
Reproduction
- make a func_brush
- killbind on it
Metadata
Metadata
Assignees
Labels
bugSomething isn't workingSomething isn't working