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Nim Raytracer

Nim implementation of an raytracer from the book Ray tracing in one weekend.
Code is also multithread

raytracer render

Default code renders a 1280x720 image with 128 samples (these values can be changed on line 62 of raytracing.nim).

Building

As there is no external depdencies, you just compile with

nim compile -d:release --threads:on raytracing.nim

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Basic raytracer done in nim based off https://raytracing.github.io/

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