Developed by: Mayj Amilano (Website)
Built for: Autodesk Maya 2022-2026+ (Universal Compatibility)
Framework: PySide2/PySide6 (Auto-detected) | Python 3.7+
Release Date: October 23, 2025
Beta Expires: January 31, 2026
Status: Free Beta Testing
BETA NOTICE: This is a time-limited beta release for testing and evaluation. Download and report issues here.
A next-generation AI-powered Maya script editor with Morpheus AI integration, VSCode-style features, and THE MOST COMPREHENSIVE Maya command validation of any IDE! Experience coding like using GitHub Copilot, but built specifically for Maya Python and MEL with intelligent error detection for all 320+ Maya commands.
- One Download for All Maya Versions: Works with Maya 2022-2026+
- Auto-Detection: Automatically uses PySide2 (Maya 2022-2024) or PySide6 (Maya 2025+)
- No Dependencies to Install: Uses Maya's built-in Qt framework
- Seamless Experience: Same features across all Maya versions
- 2-Minute Setup: Extract → Drag installer → Done!
- Smart userSetup.py Handling: Safely detects and backs up existing files
- Instant Launch: NEO opens automatically after installation (no restart needed)
- Three Setup Options: Replace, Append, or Manual setup for existing userSetup.py
- Auto-Backup: Your existing files backed up to
userSetup.py.backup_before_neo
- Improved Session Saving: Reduced auto-save frequency from 30 seconds to 3 minutes
- Smart Dirty Flag: Only saves when there are actual changes
- Timer Management: Auto-save stops when window is hidden/closed
- No Background Saves: Eliminates lag and prevents saves when window isn't visible
- Better Maya Stability: Less frequent I/O operations for smoother performance
- Maya Workspace Control: Docks like built-in Maya panels
- NEO Shelf Tab: Dedicated shelf with logo buttons
- Native Integration: Tabs with other panels, saves in workspace layouts
- Menu Integration: Access via Windows > NEO Script Editor
- 320+ Maya commands validated in real-time
- Smart typo detection with "Did you mean...?" suggestions
- All Maya APIs covered: cmds, PyMEL, OpenMaya, MEL
- Intelligent fuzzy matching for typos (e.g.,
setAttrs→ suggestssetAttr) - 12 validation types: Missing imports, invalid commands, API usage errors, and more
- Real-time feedback in Problems window before you even run the code!
Example: Type cmds.polySpere() and the editor instantly detects: "Unknown cmds command: 'polySpere'. Did you mean 'polySphere'?"
- Auto-context detection (sees your code automatically)
- Multi-model support (OpenAI GPT-4, Anthropic Claude)
- Conversation history with persistent storage
- Smart code suggestions with inline diff preview
- Knows all 320+ Maya commands and can explain validation errors
- Offline mode toggle for working without API connection
- Inline diff preview with red/green highlighting
- Real-time Maya command validation (catches typos instantly!)
- Advanced autocomplete with Tab confirmation
- Syntax highlighting for Python & MEL with 270+ Maya keywords
- 12 comprehensive validation checks (import detection, command validation, API usage, MEL syntax)
- Fuzzy command matching algorithm (90%+ similarity detection)
- Multi-pass error detection (up to 10 errors)
- Column-based error positioning
- Tab-focused problems panel
- False positive reduction
- Maya command tooltips with documentation (270+ commands)
- GitHub Dark theme with gradient backgrounds
- Custom Python/MEL tab icons
- Customizable dock widgets
- Problems window with intelligent Maya suggestions
Morpheus AI Assistant
- Auto-context detection (sees your code automatically)
- Multi-model support (OpenAI GPT-4, Anthropic Claude)
- Conversation history with persistent storage
- Smart code suggestions with inline diff preview
- Offline mode toggle for working without API connection
VSCode-Style Editor
- Inline diff preview with red/green highlighting
- Real-time error detection (up to 10 errors)
- Advanced autocomplete with Tab confirmation
- Syntax highlighting for Python & MEL
Maya Integration Options
- Standalone Mode: Traditional floating window for multi-monitor setups
- NEO Shelf: Dedicated shelf tab with logo buttons for easy access
Smart Code Analysis
- Multi-pass error detection algorithm
- Column-based error positioning
- Tab-focused problems panel
- False positive reduction
Modern Interface
- GitHub Dark theme with gradient backgrounds
- Custom Python/MEL tab icons
- Customizable dock widgets
- Professional release-quality UI
- Download
NEO_Script_Editor_v3.2-beta.zip - Extract anywhere on your computer
- Open Maya
- Drag and drop
neo_installer_drag_and_drop.pyinto Maya's viewport - Follow prompts (handles existing userSetup.py safely)
- Done! NEO launches automatically
That's it! Works with Maya 2022-2026+ automatically. No dependencies to install!
- NEO Script Editor launches immediately (no restart!)
- NEO Shelf with launch buttons for future use
- Menu Integration (Windows > NEO Script Editor)
- Optional Auto-Launch on Maya startup (if you chose it)
- Set your OpenAI or Anthropic API key in
Tools → Settings - Open Morpheus chat from the toolbar or
View → Morpheus Chat - Start coding - Morpheus automatically sees your code!
- Toggle offline mode if you want to work without API connection
Note: Basic editor works perfectly without API keys!
neo_script_editor/
├── run.py # Main launcher
├── main_window.py # Application window
├── __init__.py # Package initialization
│
├── ai/ # AI integration
│ ├── chat.py # Morpheus AI chat system
│ └── copilot_manager.py # Copilot-style features
│
├── editor/ # Code editor
│ ├── code_editor.py # Main editor with Maya validation
│ ├── highlighter.py # Python/MEL syntax highlighting
│ ├── hover_docs.py # Maya command documentation (270+ commands)
│ ├── maya_commands.py # Maya command validation database (320+ commands)
│ └── inline_diff.py # VSCode-style inline diff
│
├── ui/ # User interface
│ ├── chat_manager.py # Morpheus chat UI
│ ├── dock_manager.py # Dock widgets manager
│ ├── file_manager.py # File operations
│ ├── find_replace_manager.py # Find/Replace
│ ├── menu_manager.py # Menu system
│ └── output_console.py # Console output
│
├── model/ # Data models
│ └── hierarchy.py # Code structure
│
│
├── scripts/maya/ # Maya Integration Scripts
│
│ ├── maya_shelf_creator.py # NEO shelf tab with logo buttons
│ ├── complete_setup.py # One-click complete setup
│ ├── maya_shelf_button.py # Shelf button instructions
│ └── userSetup.py # Enhanced Maya userSetup.py
│
├── docs/ # Documentation
└── assets/ # Icons and resources (includes NEO logos)
## Key Features
### Morpheus AI - Your Coding Mentor
- **Matrix-Inspired Personality**: Philosophical, mentor-like guidance for your code
- **Dual AI Support**: Choose between OpenAI GPT-4o or Anthropic Claude Sonnet
- **Context-Aware Chat**: Morpheus analyzes your current code and provides enlightened solutions
- **Code Suggestions**: Copy, Apply, or Keep AI-generated code with interactive buttons
- **Custom Morpheus Icon**: Authentic Matrix branding throughout the interface
### Professional Code Editor
- **Advanced Syntax Highlighting**: VS Code-style dark theme for Python and MEL
- **270+ Maya Commands Highlighted**: polySphere, setAttr, shadingNode, MFnMesh, etc.
- **Comprehensive Maya Validation**: 320+ commands checked in real-time
- **Smart Typo Detection**: Fuzzy matching suggests correct commands
- **Multi-Error Detection**: Finds ALL syntax errors, not just the first one
- **Visual Error Indicators**: Red wavy underlines with detailed problem descriptions
- **Line Numbers & Current Line Highlighting**: Professional IDE experience
- **Smart Indentation**: Auto-indent with Tab/Shift+Tab support
- **Undo/Redo**: Full edit history management
### Intelligent Maya Tools
- **Maya Command Validation**: Real-time checking of all cmds, PyMEL, OpenMaya, MEL commands
- **Smart Suggestions**: "Did you mean 'polySphere'?" for typos like 'polySpere'
- **Import Detection**: Catches missing maya.cmds, PyMEL, OpenMaya imports
- **API Usage Validation**: Detects common mistakes (missing [0], setAttr without value, etc.)
- **Problems Panel**: Real-time Maya-aware error reporting with helpful fixes
- **Command Tooltips**: Hover documentation for 270+ Maya commands
- **Find & Replace**: `Ctrl+F` / `Ctrl+H` with regex support
- **File Explorer**: Dockable folder browser with double-click to open
- **Output Console**: Live execution logs and Maya command feedback
- **Syntax Checker**: Manual validation with `F7` shortcut
- **Script Runner**: Execute code directly in Maya with `F5`
### Modern Interface
- **Dockable Panels**: Explorer, Morpheus AI Chat, Output Console, Problems
- **Tabbed Editor**: Multiple files with auto-save prompts
- **Custom Toolbar**: Quick access to New, Open, Save, AI Chat, and more
- **Keyboard Shortcuts**: Full VS Code-style navigation
- **Dark Theme**: Easy on the eyes during long coding sessions
## Installation
### Method 1: Drag & Drop Installer (Recommended - 2 Minutes!)
1. **Download** `NEO_Script_Editor_v3.2-beta.zip`
2. **Extract** anywhere on your computer
3. **Open Maya** (any version 2022-2026+)
4. **Drag and drop** `neo_installer_drag_and_drop.py` into Maya's viewport
5. **Follow prompts**:
- If you have existing userSetup.py: Choose Replace/Append/Manual
- Your original file is backed up automatically
6. **Done!** NEO launches immediately (no restart needed)
**What gets installed:**
- NEO Script Editor files → Maya scripts directory
- NEO shelf with launch buttons
- Menu integration (Windows > NEO Script Editor)
- Optional auto-launch on Maya startup
### Method 2: Manual Installation (Advanced Users)
#### Requirements
- **Maya**: 2022 or newer
- **Python**: 3.7+ (included with Maya)
- **Qt Framework**: PySide2/PySide6 (included with Maya - no installation needed!)
- **API Keys** (optional, for Morpheus AI):
- OpenAI API key (GPT-4o, GPT-4o-mini)
- OR Anthropic API key (Claude Sonnet)
#### Setup Steps
1. **Extract to Maya Scripts Folder**
```bash
# Windows
C:\Users\<username>\Documents\maya\scripts\neo_script_editor\
# macOS
~/Library/Preferences/Autodesk/maya/scripts/neo_script_editor/
# Linux
~/maya/scripts/neo_script_editor/
- Launch from Maya
import sys
sys.path.insert(0, r"C:\Users\<username>\Documents\maya\scripts\neo_script_editor")
from main_window import AiScriptEditor
neo_window = AiScriptEditor()
neo_window.show()- Configure API Keys (Optional)
- Go to
Tools → Settings - Enter your OpenAI or Anthropic API key
- Select your preferred AI provider and model
- Optional: Maya Auto-Launch Setup
Create a
userSetup.pyin your Maya scripts folder to auto-load NEO on Maya startup:
"""
Place this file at: C:\Users\<username>\Documents\maya\scripts\userSetup.py
"""
import sys
import os
def setup_neo_editor():
"""Setup NEO Script Editor for Maya"""
neo_path = os.path.join(os.path.dirname(__file__), 'ai_script_editor')
if neo_path not in sys.path:
sys.path.insert(0, neo_path)
print("[NEO] ✓ Script Editor ready")
# Create launcher function
def launch_neo_editor():
"""Launch NEO Script Editor"""
from main_window import AiScriptEditor
window = AiScriptEditor()
window.show()
return window
# Make it globally available in Maya
import __main__
__main__.launch_neo_editor = launch_neo_editor
setup_neo_editor()Then in Maya, just run: launch_neo_editor()
See MAYA_SETUP.md for detailed Maya integration guide
cd tests/
python test_morpheus_chat.py
python test_syntax_checker.py
python run_all_tests.pyNote: The
tests/directory is for development only and not included in releases.
| Action | Shortcut |
|---|---|
| New File | Ctrl+N |
| Open File | Ctrl+O |
| Open Folder | Ctrl+Shift+O |
| Save | Ctrl+S |
| Save As | Ctrl+Shift+S |
| Find | Ctrl+F |
| Replace | Ctrl+H |
| Undo | Ctrl+Z |
| Redo | Ctrl+Y |
| Run Script | F5 |
| Syntax Check | F7 |
| Morpheus AI Chat | Ctrl+Shift+M |
| Explorer Panel | Ctrl+Shift+E |
| Output Console | Ctrl+Shift+C |
| Problems Panel | Ctrl+Shift+U |
Ask Morpheus About Maya:
- "How do I create a sphere in Maya?"
- "Why is setAttrs giving me an error?" (Morpheus knows it should be setAttr!)
- "What's the difference between cmds and PyMEL?"
- "Optimize this loop for better performance"
- "What's wrong with my script?"
- "Explain this Maya API error"
- "Show me how to use shadingNode correctly"
Morpheus responds with:
- Philosophical coding wisdom
- Matrix-inspired metaphors
- Practical Python/MEL solutions
- Maya command validation explanations
- Interactive code blocks you can Copy/Apply/Keep
Example:
You: "Why am I getting 'setAttrs' error?"
Morpheus: "Ah, I see you've encountered a typo in the Matrix. The correct command is
setAttr(singular), notsetAttrs(plural). Maya's attribute commands use singular form - one attribute, one command. The NEO editor detected this automatically and suggested the fix. Here's the correct usage:cmds.setAttr("pCube1.translateX", 10)Remember: Free your mind from typos. The editor sees what you cannot see yet."
- INSTALLATION_GUIDE.md - Complete installation & testing guide
- INSTALLATION_GUIDE.txt - Plain text version
-
Maya Integration
COMPLETE_MAYA_INTEGRATION.md- Maya API documentation (270+ commands)MORPHEUS_INTEGRATION_COMPLETE.md- Morpheus AI Maya knowledge systemV3.1_UPDATE_NOTES.md- Maya command validation featuresMAYA_SETUP.md- Maya integration details
-
Performance & Configuration
PERFORMANCE_SETTINGS.md- Performance optimizations & settingsSECURITY_IMPLEMENTATION.md- License security systemSECURITY_SUMMARY.md- Security overview
-
User Interface
HELP_MENU_DOCS.md- Documentation linksHELP_MENU_QUICK_REFERENCE.md- Quick reference guide
Settings stored via QSettings (AI_Script_Editor/settings):
- API Keys: OpenAI and Anthropic credentials (encrypted)
- AI Provider: Selected provider and model
- Editor Preferences: Theme, font size, tab width
- Window Layout: Panel positions and visibility
Contributions welcome! This project uses:
- Manager Pattern Architecture for clean separation of concerns
- PySide6 for cross-platform Qt6 UI
- Custom Morpheus AI Integration with Matrix-inspired philosophical responses
- Dual AI Provider Support (OpenAI & Anthropic)
How to Contribute:
- Fork the repository
- Create a feature branch (
git checkout -b feature/amazing-feature) - Keep test files in
tests/ - Document new features in
docs/ - Submit a pull request
MIT License - Free to use and modify.
Created by: Mayj Amilano
Inspired by: The Matrix (1999) - "Free your mind"
Special Thanks: The Maya community and all contributors