Hi there! I’m a seasoned Minecraft server developer with a solid history of creating and setting up intricate Java-based plugins and server infrastructure. My expertise lies in developing custom game mechanics, player progression systems, and optimizing servers. Right now, I’m working on PridenMC, a multi-server network that showcases unique game modes and engaging player systems.
- Location: Morocco
- Contact: Available for freelance work and custom plugin development
- Advanced Minecraft plugin architecture using Paper/Spigot servers
- Complex game mechanics design and implementation
- Custom command systems and player interaction frameworks
- Plugin performance optimization and debugging
- Multi-server network management with Velocity proxy
- Database integration and optimization (MongoDB)
- Cross-server communication systems
- Server networking and data synchronization
- Player progression and ranking systems
- Economy systems (credits/currency management)
- Friend systems and social features
- Cosmetics and tag management systems
- Specialized game mode development
- Languages: Java, YAML, Python, Lua
- Platforms: IntelliJ IDEA, GitHub, Discord, Cloudflare
- Databases: MongoDB
- APIs: Discord API, SkinRestorer, ProtocolLib
- Server Software: Paper, Spigot, Velocity
- Workflow: Git version control, plugin debugging, performance profiling
Multi-Server Gaming Network | November 2025 - Present
A comprehensive Minecraft server network featuring multiple interconnected game modes and systems:
- Lucky Block Game Mode: Custom implementation with procedural event generation and special effects
- Player Stats System: Comprehensive ranking and achievement tracking across servers
- Chat Integration: Custom chat system with mention functionality, pronouns support, and Discord integration
- Friend System: Cross-server friend management with notification systems
- Cosmetics Platform: Tag system with customizable player cosmetics
- Economy System: Credit-based currency with transaction logging
Technical Achievements:
- Implemented advanced MongoDB queries for efficient player data management
- Built real-time cross-server synchronization protocols
- Created performance-optimized event handlers managing thousands of concurrent players
- Developed Discord bot integration for community engagement
Plugin | Completed
Advanced fake player (NPC) management system for server population simulation and testing.
- Custom NPC spawn mechanics with configurable behavior
- Real-time player count manipulation
- Automated testing framework for server stability
- Efficient entity management for large-scale deployments
Game Mechanic Implementation | Completed
Immersive lucky block game mode with procedural event generation.
- 50+ unique random events with configurable probabilities
- Custom particle effects and visual feedback
- Sound integration for immersive gameplay
- Leaderboard and reward tracking system
- Bespoke game mechanics tailored to server needs
- Integration with existing server infrastructure
- Full source code and documentation provided
- Legacy plugin updates and optimization
- Code refactoring for performance improvement
- Version compatibility adjustments
- Network design and implementation
- Database optimization strategies
- Performance tuning and diagnostics
- Player progression systems
- Economy and currency implementation
- Social features and community tools
- Proficient in identifying and resolving plugin conflicts
- Memory optimization and garbage collection analysis
- Real-time performance monitoring and metrics
- Discord API implementation for bot features and notifications
- Third-party service integration (SkinRestorer, ProtocolLib)
- Custom webhook systems for server events
- MongoDB schema design and query optimization
- Data persistence across distributed systems
- Complex aggregation pipelines for analytics
- Clean architecture principles with proper separation of concerns
- Comprehensive error handling and logging
- Version control best practices with meaningful commits
- Successfully completed 10+ plugin migration projects
- Client rate: $30–40 per project
- Specialization in complex plugin dependencies and legacy code
- Ongoing freelance work on BuiltByBit and Modrinth platforms
- Average client satisfaction rating: excellent
- Quick turnaround on requirements and deliverables
Currently exploring multiple revenue streams:
- Modrinth & BuiltByBit: Plugin marketplace listings with active community support
- Ko-fi & PayPal: Direct donation systems for supporters
- Cryptocurrency Integration: Developing crypto-based payment solutions for server monetization
- Fiverr Services: Gig-based plugin development and consultation services
- Built and maintain active gaming community on PridenMC
- Completed 10+ plugin projects with consistent client satisfaction
- Developed innovative game mechanics that enhance player engagement
- Mastered full-stack server development from database to player interface
- Successfully integrated multiple third-party services and APIs
- Optimized server infrastructure to handle concurrent player loads
Currently expanding skillset in:
- Advanced cryptocurrency wallet integration
- Server monetization platforms
- Resource pack creation and optimization
- Cross-platform game server management
- AI-driven game mechanics and NPC behavior
- Status: Open for freelance projects and long-term contracts
- Response Time: 24–48 hours for inquiries
- Preferred Contact: Discord / Email
- Time Zone: UTC+1 (Morocco)
- Last Updated: January 2026