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@bobbrow bobbrow commented Jan 5, 2016

pull fix for compiler bug in the MiniEngine project and some misc VS template fixes

- Getting d3dx12.h up to date with latest version.
- Cleaning up code related to resizing the swap chain.
- removing duplicate TODOs
- adding debug output for apps that don't correctly release all
resources before creating a new device (in device removed scenarios)
- converting hard-coded DXGI_FORMATs into member variables on
DeviceResources.
- naming of D3D objects will only happen in debug builds.
Profile and Release configs were unable to build after VS 2015 update 1
due to a bug in the compiler.  Changing the assembler output flags will
work around the problem until a fix is available.
bobbrow added a commit that referenced this pull request Jan 5, 2016
@bobbrow bobbrow merged commit 670fc61 into master Jan 5, 2016
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3 participants