LoadStringA can't return string resource directly #657
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It's actually impossible for the ANSI version of LoadString to be implemented as documented, because the string resources are stored in Unicode only.
If you try to call LoadStringA with cchBufferMax=0, it will attempt to null-terminate the 0-length buffer (i.e. it will do
lpBuffer[-1] = 0, corrupting nearby memory), and return -1.