Skip to content
View Midnaaaaaa's full-sized avatar

Highlights

  • Pro

Block or report Midnaaaaaa

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please donโ€™t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Midnaaaaaa/README.md

hey there ๐Ÿ‘‹

๐Ÿ‘ฉโ€๐Ÿ’ป About Me

I'm Pol from Barcelona ๐Ÿ‡ช๐Ÿ‡ธ

๐Ÿ”ญ Iโ€™m working as a Computer Vision Researcher at Hospital Universitario Vall d'Hebron, focusing on C++, OpenGL, and 3D rendering pipelines.

๐Ÿ“š I'm currently learning about Computer Graphics and Virtual Reality (MSc at UPC-FIB).

โšก In my free time I love developing graphic applications, building custom game/physics engines from scratch, and diving deep into low-level rendering architecture.

๐ŸŒ Portfolio

๐Ÿ›  Language and tools

๐Ÿ”ฅ My Stats

Pinned Loading

  1. basic-ray-tracer basic-ray-tracer Public

    Unity project simulating a basic ray tracer with a lambertian + specular reflections

    ShaderLab

  2. physics-simulation physics-simulation Public

    Physics Engine with OpenGL

    C++

  3. hiking-env-viewer hiking-env-viewer Public

    Unity project to generate different landscapes based on different data, like trail data and heightmaps

    C#

  4. pbr_hbao pbr_hbao Public

    C++