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Implosion

Explore a new planet: europa, an underwater world infested by mechanical and natural invaders. Forget the classic gameplay of Erekir and Serpulo as you try to eradicate the enemy presence of the abyss team while harnessing the power of the enervine, an invasive specie that was possibly genetically modified in an abandoned facility that you can explore. Plentiful new game mechanics are introduced in a fully-fledged campaign that can be completed with 3 (offense) + 1 (mining) unit trees each having unique characteristics.

Building

Building for Desktop Testing

  1. Install JDK 17.
  2. Run gradlew jar [1].
  3. Your mod jar will be in the build/libs directory. Only use this version for testing on desktop. It will not work with Android. To build an Android-compatible version, you need the Android SDK. You can either let Github Actions handle this, or set it up yourself. See steps below.

Building Locally

Building locally takes more time to set up, but shouldn't be a problem if you've done Android development before.

  1. Download the Android SDK, unzip it and set the ANDROID_HOME environment variable to its location.
  2. Make sure you have API level 30 installed, as well as any recent version of build tools (e.g. 30.0.1)
  3. Add a build-tools folder to your PATH. For example, if you have 30.0.1 installed, that would be $ANDROID_HOME/build-tools/30.0.1.
  4. Run gradlew deploy. If you did everything correctlly, this will create a jar file in the build/libs directory that can be run on both Android and desktop.

Socials

you can see our trello or contact us on discord: https://discord.gg/aHwn7Mrwge

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