This repo is for the CLI client, which enables you to chat on a Minecraft server without actually logging in to the Minecraft account itself.
Related projects:
- MineChatPowered/server: the Minecraft plugin which acts as the server-side component of MineChat
- MineChatPowered/protocol-rs: the Rust library which lays down the base and helper functions to use the protocol
Not affiliated with or endorsed by Mojang Studios or Minecraft.
- Link your account: Link your client with a MineChat server using a provided code.
- Real-time chat: Send and receive chat messages in real time.
- Persistent server configuration: Stores linked server configurations locally in a JSON file, making repeated connections easier.
To build the client, you need to install the Rust compiler toolchain.
-
Clone the repository:
git clone https://github.com/MineChatPowered/client.git cd minechat-client -
Build the project:
cargo build --release
The built binary will be located in
target/release/minechat-client.
Before running the client, ensure that the server part is running either locally or on a remote server:
- If you run the server, download the server plugin.
- Start the server which contains the server part of the platform.
- Log on to the Minecraft server and run
/linkto generate a code. - Use the generated code to link your account with the Minecraft server.
To link your account with a MineChat server using a provided code:
minechat-client --server <host:port> --link <code>If your server is already linked, simply connect:
minechat-client --server <host:port>To see detailed debug and log outputs, include the verbose flag:
minechat-client --server <host:port> --verboseThe client saves server entries in a JSON configuration file. The configuration file is placed in the default configuration directory provided by the OS. The file is named servers.json and includes entries like:
{
"servers": [
{
"address": "localhost:25575",
"uuid": "your-client-uuid"
}
]
}Each entry represents a server you have linked with a unique client UUID.
Contributions are welcome! Feel free to open issues or pull requests on the GitHub repository.
- Execute commands on the server.
This project is licensed under the terms of the MPL-2.0 license. See the license file for details.