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StringSequence

a very simple godot plugin that will keep track of what you type and emit signals based on whether it matches a sequence.

usage

install the addons folder and paste it into your godot project, then, enable it in the project settings (Project -> Project Settings -> Plugins)

then, the StringSequence node will be available

you can assign a string to match with set_string(), and when you type it out properly, matched_sequence will be emitted

when you type a correct letter, correct_letter will be emitted (matched_sequence will be true if the correct letter is the last one)

when you type an incorrect letter, incorrect_letter will be emitted

and when there's any input, input will be emitted

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