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Lumen Code 1.0.0
Built from fadca55, the head of release/v1.0.0.
Lumen Code 1.0.0
The first stable release. Protocol 1.0 is final and frozen: every 1.0 receiver reads every 1.0 sender.
- Simpler send and receive screens: a permanent control bar that never covers the code; on the receive screen, progress, speed and one hint, with the details folded away.
- A photosensitivity confirmation before the first code plays.
- A calmer result screen: the file, Save and Open, and the transfer details on request.
- The app identifier is now
ltd.mondaylabs.lumencode. macOS treats this version as a new app: allow the camera again on first use.
Desktop downloads
| System | File |
|---|---|
| macOS (Apple silicon and Intel) | LumenCode-1.0.0-macos-universal.dmg — signed and notarized; -arm64 / -x86_64 images are smaller |
| Windows 10/11 (x86_64) | LumenCode-1.0.0-windows-x86_64.zip — unzip and run Lumen Code.exe |
| Linux (x86_64, aarch64) | LumenCode-1.0.0-linux-<arch>.tar.gz — see README.txt inside (Vulkan, Wayland or X11) |
The Windows build is not code-signed yet, so SmartScreen warns on first launch: choose "More info" > "Run anyway". The webcam receiver is tested on macOS. The Windows (Media Foundation) and Linux (Video4Linux) camera code is new and has not been tested on real machines; reports are welcome.
Phones: the iPhone and Android apps are coming to the App Store and Google Play; the web version at https://lumencode.link works in any browser with a camera, and every version sends to every other.
Checksums: SHA256SUMS (Windows, Linux) and SHA256SUMS-macos (macOS images, attached by hand after signing).
Full Changelog: v0.1.2...v1.0.0