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monkstone edited this page Feb 29, 2012 · 9 revisions

Download the zip file, unzip it in your processing libraries folder. Start up processing, test the library with the examples. The output form this program is saved in the processing sketch folder (which for examples obviously enough is in the examples folder for the povmesh library). I have included an *.ini and *.pov file to show how you should use the generated geometry (sketch.inc) and texture (my_texture.inc) in the *.pov file. Raytracing is done by using povray *.ini (command for linux, so should open a terminal and navigate to folder before isssuing command). Windows and Mac users may be luckier using the povray gui, as currently the *.pov file includes the *.inc as a relative path. Of course you could edit the *.pov file to give absolute path if required.

Absolute requirements:-

toxiclibs_core toxicilibs_p5 povray (preferably version 3.7)

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