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Usage
Download the the zip file, unzip it in your processing libraries folder. Start up processing, test the library with the examples. The output from this program (sketch.inc and my_texture.inc) is saved in the processing sketch folder (which for examples obviously enough is in the examples folder for the povmesh library). I have included an sketch.ini and sketch.pov file to show how you should use the generated geometry (sketch.inc) and texture (my_texture.inc) in the sketch.pov file. Raytracing is done by using povray sketch.ini (command line for linux, so you should open a terminal and navigate to folder before issuing the command). Windows and Mac users may be luckier using the povray gui, as currently the sketch.pov file includes both the *.inc files as a relative path. Of course you could edit the sketch.pov file to give absolute path if required. On linux you could use jEdit in place of a gui download my jedit zip file.
Absolute requirements:-
toxiclibs_core toxicilibs_p5 povray (preferably version 3.7)