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StoreAndCraft 1.4.0
NEW FEATURES
- Scarecrow (hammer, Storage tab): plants a crop grid, harvests when all is ripe, replants
- Shift / Ctrl + mouse wheel: width / length (up to 21)
- E: panel with crop, harvest / plant, auto-fill, links
- Panel buttons Level ground (to the scarecrow's height, click twice) and Cultivate (like the Cultivator), only on a press
- Seeds from chests, crops into chests (links l1-l9 work)
- Needs cultivated ground. Unlocks with the Cultivator recipe. Costs Scythe, Cultivator, 5 leather scraps, 3 wood
- Carved storage displays (hammer, Storage tab): small, medium, large, each upright and wide, own icon and recipe
- Each category in its own area, Shift+RMB switches layouts (sign displays too)
- Small: one category or up to 4 items
- Search box in the filter menu, filters list only items you have discovered
- Right click an item on a display (or in its filter menu): the camera flies to the chest that holds it and the chest blinks (click again for the next one)
- Feed trough: Alt+E food filter, links, auto-fill (refills when empty)
- Fermenter: Alt+E mead filter, auto-fill. Add the same mead base in the first 60 s (batch up to 5)
- Armor stand: E swaps the armor you wear with the stand's. Alt+E: preset per weapon / shield / tool slot, E swaps it with the stand's piece. F10 switch
- Chest settings: switches Ignore, Show on display, Manual fill, Only stations
- Only stations: no dump, no ground pickup, stations and links still fill it
- No more
[I]/[H]/[M]in the chest name, old names convert on confirm
- Torches: F10 option auto-fill for new torches, World Override for all torches
- Station capacities in F10 (admin): kiln, smelter, blast furnace, eitr refinery, beehive
- Sap extractor: N auto-store puts the sap into chests
- Linked stations show in red what their chests ran out of
- Catch-up while away (off by default): stations finish the time their area was unloaded
- Mod manager (F10): list of all mods, change the settings of other mods in the game (Save writes their config file), back arrow to the list
- Sort and Stack buttons on inventory and chests
- Hugin tells what is new once per update (stays until you press Esc or walk away)
UI IMPROVEMENTS
- F10 panel: Valheim look, wider, hotkey of each feature next to its slider (click, press new key, Esc cancels, Backspace unbinds)
- All menus in Valheim look, darker at night like vanilla
- New models for the carved displays, new hammer icons (displays, trough, scarecrow)
- Sorting moved from R to the Sort button
- Inventory: Stack and Sort sit at the top right above the inventory (the old spot was where trash can mods put theirs)
- Small things: yellow checkbox tick, centered icons and amounts, activity log state remembered, matching link buttons
FIX
- Scarecrow harvest goes straight into chests (also when you are further away), not onto the ground
- Scarecrow crop list shows only what can be planted (seeds, not the vegetable)
- Chests and feed trough looked empty after login until opened
- F10: capacities were not saved, admins on servers could not edit
- Less multiplayer lag around many stations, displays no longer rescan constantly
- Epic Loot items no longer go into other players' chests
- Display items: wrong position, mirrored, missing counts, flicker
- Linked stations only fill chests with the same link
- Alt+E on fermenter / fire no longer also does E
- Sort / Stack / Take all buttons could sit in the wrong place
- Character no longer walks while the display filter is open
- Log error (WearNTear.UpdateBiome) from displays
Note: needs the same version on server and all clients (network protocol changed).