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0.10.2 - Bugfixes, Steam Deck support, FSR support

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@morerokk morerokk released this 27 Oct 19:16
· 325 commits to master since this release

MHGU Recomp 0.10.2

  • Fixed game not running on a default Steam Deck due to glibc versions
  • Added FSR support (#26)
  • Fixed some ultrawide and 16:10 issues (#45, #47, #55)
  • Fixed unimplemented Forge ImGui functionality that caused some mods (like FF14 damage numbers) to not work (#49)
  • Fixed minor visual artifacting on grass (#52)
  • Sync small monsters is now off by default, pending a bug investigation where small monsters may refuse to attack players
  • Changed setting explanations in mhgurecomp.ini to be less wordy and more informative

Thanks a lot to the contributors for fixing these bugs!

To install:

  • Extract the zip anywhere
  • Put your exefs and romfs folders from your copy of MHGU in the data subfolder. This expects you to use game version 1.4.0. You can right-click and extract your ROM with patches applied in Ryujinx if you are coming from there
  • Run the game at least once to generate the .ini
  • Saves are stored here by default. If you are coming from Ryujinx, copy the save_0 folder into here:
    • Windows: AppData/Roaming/MHGURecomp/save/
    • Arch Linux: ~/.local/share/MHGURecomp/save/
      • If $XDG_DATA_HOME is set, they are in $XDG_DATA_HOME/MHGURecomp/save/ instead
  • Put mods in the mods folder if you have any (Forge mods are also supported!). Mods that raise the FPS cap or resolution are not necessary (and won't work anyway)
  • If you have any cheat codes you'd like to use, put them in a .txt file under cheats/.
  • Edit the .ini file to your liking
  • Optionally, in the .ini you can enable copying of free downloadable content from the donor save that's provided inside the bonus folder. This will give you access to the exclusive event quests, item packs and palicoes. If you want to provide your own donor save instead, you can.