Repository navigation
0.11.7 - Improved mod support, bugfixes
MHGU Recomp 0.11.7
- Added support for code patch mods (like the MH4U monster ports mod). Extract them into the
mods/folder as usual - Fixed issues with mods that provided their own version of the Forge modloader (such as the Sharpness Bar mod)
- Fixed a bug where you could mash out of stun/iceblight/paralysis and monster pins way too fast at higher framerates
- More fixes for 16:10 aspect ratios (Meownster Hunters UI) (#125)
- Added
SmoothGradientsoption to render colors at a higher depth, affects many shaders, textures and screen effects in the game. This will use more VRAM when turned on, but a lot of the game's visuals look A LOT better with this setting enabled. Give it a try! (#124)
Thanks to the contributors for their fixes and feature additions!
To install:
- Extract the zip anywhere
- Put your
exefsandromfsfolders from your copy of MHGU in thedatasubfolder. This expects you to use game version 1.4.0. You can right-click and extract your ROM with patches applied in Ryujinx if you are coming from there - Run the game at least once to generate the .ini
- Saves are stored here by default. If you are coming from Ryujinx, copy the
save_0folder into here:- Windows:
AppData/Roaming/MHGURecomp/save/ - Arch Linux:
~/.local/share/MHGURecomp/save/- If
$XDG_DATA_HOMEis set, they are in$XDG_DATA_HOME/MHGURecomp/save/instead
- If
- Windows:
- Put mods in the
modsfolder if you have any (Forge mods are also supported!). Mods that raise the FPS cap or resolution are not necessary (and won't work anyway) - If you have any cheat codes you'd like to use, put them in a .txt file under
cheats/. - Edit the .ini file to your liking
- Optionally, in the .ini you can enable copying of free downloadable content from the donor save that's provided inside the
bonusfolder. This will give you access to the exclusive event quests, item packs and palicoes. If you want to provide your own donor save instead, you can.