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James Hunter edited this page Nov 3, 2026
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Grimreach is a personal fantasy-world experiment. The native Godot client runs on Ubuntu and Android against an authoritative Go world server. Read, fork, play, and help shape it.
- Getting Started: install, connect, and run locally.
- Playing Grimreach: controls, places, exploration, and current limits.
- Architecture: client, server, analytics, and network protocol.
- Docker and Tunnel: private container network and public game endpoint.
- Development and Testing: toolchain, checks, and exports.
- Contributing: coordinate ideas and invited PRs.
- Releases and Roadmap: versioning, release process, and planned work.
The source repository is public under MIT. The wiki describes the current 0.1.x prototype; open issues are the source of truth for unfinished work.