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Donkey Kong Country 3 Recomp 0.1.1

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@mpolizel mpolizel released this 30 Oct 16:38
· 5 commits to main since this release

Setup pack for Donkey Kong Country 3 Recomp 0.1.1. Same first-run steps as 0.1.0 (see the README); no ROM or game data is included.

Changes since 0.1.0

  • Updated patches/snesrecomp-nmi-idle-loop-wai.patch. A handler that resets the stack and runs the game from NMI is now recognised for the rest of its run, even after it calls back below its interrupt frame, and the frame deadline parks it so the next frame resumes it. 0.1.0 could cut such a handler at the end of a frame and freeze: this was found on Donkey Kong Country 1, whose NMI uploads sound data across several frames with NMI off, and the same engine runs DKC3.
  • Re-verified: the Nintendo logo, copyright and opening world-map scene run at full speed with the updated patch.

Known limits

Most game code still runs through the snesrecomp interpreter. Levels, saves and a full play-through are not yet verified.

SHA-256 52f00712c5e4e35969eb55be85461be847dd58d7a7a1fd643915bc2fa9e382f5