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Added the PC input mapper. Open it with F1 or OPTIONS -> CONTROLS ->
CONFIGURE INPUT from the main options or the pause menu, then click a
keyboard or controller cell and press the key, button or axis you want.
Bindings save immediately.
Supports keyboard, XInput controllers and generic DirectInput controllers,
wheels, pedals and joysticks. Axes and POV hats can be bound as well as
buttons.
Seven actions can be rebound: steer left/right, accelerate, brake, nitro,
camera and pause. A binding can be cleared with Delete; Reset Defaults and
Done are in the overlay.
Bindings are stored in %LOCALAPPDATA%\Asphalt5\input.ini; the file is
created with defaults on first launch.
The overlay owns the mouse and keyboard while open, so clicking a binding
does not change stock options underneath.
Xbox pads are handled through XInput only; their legacy DirectInput
duplicate is skipped. A controller A press can be bound by pressing A,
releasing it and pressing it again. B/Start/Back do not close the mapper.
The stock AUTO ACCELERATE row is available again and is controlled by the
game itself. Menus use control mode 1 so the row is not disabled; races
still switch to the mode-2 button layout. The mapper overlay's separate
Auto Accelerate button and auto_accelerate setting were removed.
CONFIGURE INPUT opens the mapper from the pause-menu Controls page as well
as from the main Options page.
3.3.7: keyboard/gamepad accelerate and brake feed the GamePad key mask
directly because that build no longer maps the D-pad keycodes. The race
pause button hotzone uses the real 1024x600 layout instead of the 854x480
corner test.
The phone touch buttons are hidden every frame during a race, so resuming
from pause no longer flashes them.
All three builds statically link the pthread runtime, so libwinpthread-1.dll is no longer required.
Fixed the 854x480 Controls-page row geometry used by 3.2.4 and 3.4.1.
Guarded the stock Controls-row DoAction so the opening click cannot cycle
ACCELEROMETER/BUTTONS behind the overlay.
Tested by the maintainer on 3.2.4, 3.3.7 and 3.4.1: mapper entry, capture,
persistence, stock Auto Accelerate, pause-menu entry and touch-button
hiding.