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Releases: mrchigurh/Suphi-Packet

v1.7

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@mrchigurh mrchigurh released this 15 Jun 18:58
ec86397
  1. Fixed vulnerability if a thread times out and then you yield that same thread, client is no longer able to resume that yielded thread
  2. Fire/FireClient will now skip thread ids if there in use
  3. Fire/FireClient will now error if you have more then 128 yielded threads

v1.5

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@mrchigurh mrchigurh released this 09 May 01:37
bcd0780
  1. Fixed EnumItem Type

v1.4

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@mrchigurh mrchigurh released this 23 Apr 20:46
131387e
  1. FPS spikes no longer cause the clients timer to fall behind
  2. Removed incorrect rounding for UDim, UDim2, Vector2S16 and Vector3S16
  3. Any type numbers can now go higher then 4294967295
  4. Any type tables only use 2 bytes instead of 3 and now have a unlimited size
  5. Added StringLong type that supports a length longer then 255
  6. Added BufferLong type that supports a length longer then 255

v1.3

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@mrchigurh mrchigurh released this 09 Apr 21:53
c075bbb
  • Improved CPU performance
  • Anytype now supports tables
  • Any type now supports EnumItems
  • Added BooleanNumber type
  • Added rate limit to how many events the client can send per server heartbeat [this only effects exploiters]
  • Client is no longer framerate dependant and will fire a maximum of 60 events every second
  • Bug fixes

v1.2

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@mrchigurh mrchigurh released this 27 Mar 22:33
e71355f
  • No longer possible for the client to make the server print error messages in live games
  • Fixed vulnerability that allows client to resume a thread if that thread is yielded after a fire()

v1.0

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@mrchigurh mrchigurh released this 26 Mar 16:59
2c0688c

Suphi v1.0 Release