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v1.4
- FPS spikes no longer cause the clients timer to fall behind
- Removed incorrect rounding for
UDim,UDim2,Vector2S16andVector3S16 - Any type numbers can now go higher then 4294967295
- Any type tables only use 2 bytes instead of 3 and now have a unlimited size
- Added
StringLongtype that supports a length longer then 255 - Added
BufferLongtype that supports a length longer then 255