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v1.4

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@mrchigurh mrchigurh released this 23 Apr 20:46
· 2 commits to main since this release
131387e
  1. FPS spikes no longer cause the clients timer to fall behind
  2. Removed incorrect rounding for UDim, UDim2, Vector2S16 and Vector3S16
  3. Any type numbers can now go higher then 4294967295
  4. Any type tables only use 2 bytes instead of 3 and now have a unlimited size
  5. Added StringLong type that supports a length longer then 255
  6. Added BufferLong type that supports a length longer then 255