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Description
Description of the problem
The text at the top of webgl_light_physical (master, dev) says
Brick cube is 1 meter in size. Light is 2 meters from floor. Globe is 25 cm in diameter
But the globe is twice the size of the cubes and the light moves from cube-height
to 4 * cube-height
, so neither ending at nor centered around 2 * cube-height
as it suggests.
In early commits the numbers fit(1
, 2
and 0.1213
), but then the text never got updated it seems (git blame) Is the ratio of 1 unit:1 m
still correct here?
Somewhat related: #7636 and #6259 (both about unit scale) and #8260 (original PR)
Three.js version
- Dev
- r98