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10 changes: 6 additions & 4 deletions docs/api/en/core/BufferGeometry.html
Original file line number Diff line number Diff line change
Expand Up @@ -119,12 +119,13 @@ <h3>[property:Sphere boundingSphere]</h3>

<h3>[property:Object drawRange]</h3>
<p>
Used to determine what part of the geometry should be rendered. This should not
be set directly, instead use [page:.setDrawRange].<br />
Default is
Determines the part of the geometry to render. This should not
be set directly, instead use [page:.setDrawRange]. Default is
<code>
{ start: 0, count: Infinity }
</code>
For non-indexed BufferGeometry, count is the number of vertices to render.
For indexed BufferGeometry, count is the number of indices to render.
</p>

<h3>[property:Array groups]</h3>
Expand Down Expand Up @@ -316,7 +317,8 @@ <h3>[method:null setIndex] ( [param:BufferAttribute index] )</h3>
<p>Set the [page:.index] buffer.</p>

<h3>[method:null setDrawRange] ( [param:Integer start], [param:Integer count] )</h3>
<p>Set the [page:.drawRange] buffer. See that property for details.</p>
<p>Set the [page:.drawRange] property. For non-indexed BufferGeometry, count is the number of vertices to render.
For indexed BufferGeometry, count is the number of indices to render.</p>

<h3>[method:BufferGeometry setFromObject] ( [param:Object3D object] )</h3>
<p>Sets the attributes for this BufferGeometry from an [page:Object3D].</p>
Expand Down