Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Revert "WebGLRenderer: Simplify env map rotation." #27789

Merged
merged 1 commit into from
Feb 21, 2024
Merged

Conversation

Mugen87
Copy link
Collaborator

@Mugen87 Mugen87 commented Feb 21, 2024

Reverts #27788

@Mugen87 Mugen87 merged commit 7c8cd7a into dev Feb 21, 2024
1 check was pending
@Mugen87
Copy link
Collaborator Author

Mugen87 commented Feb 21, 2024

I had to revert since the x-axis rotation isn't right. Sorry for the noise.

@Mugen87 Mugen87 deleted the revert-27788-dev78 branch February 21, 2024 09:17
Copy link

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
678 kB (168.6 kB) 678 kB (168.6 kB) +0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
458.5 kB (111.3 kB) 458.5 kB (111.3 kB) +0 B

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant