Unity >= 5.6 (Tested on 5.6)
.. unitywebgl GAME_IDGAME_ID is the required parameter. This is name of the directory, that contains your webgl build. This directory should be place in path, specified in config.py file, or with :gameroot: parameter.
.. unitywebgl GAME_ID
:gameroot: /games/new/
:template: /games/templates/newtemplate
:width: 640
:height: 480| Parameter | default value | |
|---|---|---|
| gameroot | /games | path to directory with games |
| templatepath | /games/utemplate | path to template |
| width | Player resolution | |
| height | ||
Note
Test pelican project can be found in pelican_demo.zip archive.
You can change default root directory, template path and player resolution in the config.py file.
You can modify the template.txt file to change html output.
Template parameters explanation:
| Parameter | default value |
|---|---|
| 0 | game directory name |
| 1 | directory, where games placed |
| 2 | template directory |
| 3 | width |
| 4 | height |
License: MIT
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