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Description
Describe the bug
Pressing G to get inside add-on vehicles created with the feature of engineRequestModel does not work
My add-on method
-- on client side i request new IDs and use them to replace as addon vehicles
-- i create the vehicle normally on server side and set it's elementdata for example "model", "ferrari"
-- back on client side by that previous element data trigger, i fetch the newly generated vehicle ID by that model string "ferrari" and change the vehicle model
-- all in all, everything works nicely so far, the added vehicles work fine, the only issue i faced is not being able to get in them as passenger,
-- i did a test, while keeping my code EXACTLY as it is, and only disabling the line that changes vehicle model (setElementModel)
solves the issue, so to help the mta dev team fix this, i can HINT towards that mta thinks that server side created vehicle is now a CLIENT side created vehicle due to the model being replaced
-- TEST number 2 : instead of replacing the elementModel with one of those newly generated IDs i replace it with id 400 (landstalker) and that doesn't cause any Bugs or issues, so i assume the newly vehicle model ids generated by engineRequestModel aren't being recognized as proper vehicles !
Please paste reproduction resources (zip files) directly into this section.
-- i unfortunately didn't make any reproduction files
Expected behaviour
-- when i press G on server side created vehicles that have their model changed client side to a newly generated ID (using engineRequestModel) to get in as passenger normally
Version
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Client v1.5.8-release-20839
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Server v1.5.8-release-20802
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Windows 10