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Damageable models can be loaded via a IMG, but they cause random crashes.
This PR adds proper support for damageable models.

local modelId = engineRequestModel('object-damageable')

@TheNormalnij TheNormalnij added enhancement New feature or request bugfix Solution to a bug of any kind labels Oct 13, 2024
@TheNormalnij TheNormalnij added this to the 1.6.1 milestone Oct 13, 2024
@Fernando-A-Rocha
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Fernando-A-Rocha commented Oct 13, 2024

Do we really need another type "object-damageable"?

@TheNormalnij
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Do we really need another type "object-damageable"?

This is last missing type from the game world, that can not be allocated. SA uses IS_DAMAGEABLE model flag to allocate damageable models. Changing this flag in MTA causes crashes. So we need to allocate those models explicitly

botder
botder previously approved these changes Dec 31, 2024
@botder botder merged commit 21593b9 into multitheftauto:master Dec 31, 2024
MTABot pushed a commit that referenced this pull request Dec 31, 2024
21593b9 Add damageable objects support (PR #3793)
9d24451 Update client en_US pot
@TheNormalnij TheNormalnij deleted the TheNormalnij/atomic-damagable branch January 5, 2025 13:30
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5 participants