Skip to content
Discussion options

You must be logged in to vote

The situation is that universal groups do not support pause so stop is used under the hood. You can simply call play again and the group will resume. We could potentially implement pause support if all players support it, however, given the limited dev resources we have, we don’t feel it’s worth the effort as it’s just a small detail

Replies: 1 comment 27 replies

Comment options

You must be logged in to vote
27 replies
@eveiscoull
Comment options

@OzGav
Comment options

@jay-kub
Comment options

@OzGav
Comment options

Answer selected by OzGav
@jay-kub
Comment options

@OzGav
Comment options

@OzGav
Comment options

@jay-kub
Comment options

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
4 participants