šŗš¦ UKRAINE IS BEING ATTACKED BY RUSSIAN ARMY. CIVILIANS ARE GETTING KILLED. RESIDENTIAL AREAS ARE GETTING BOMBED.
- Help Ukraine via:
- More info on war.ukraine.ua and MFA of Ukraine
This repository contains JavaScript based examples of many popular algorithms and data structures.
Each algorithm and data structure has its own separate README with related explanations and links for further reading (including ones to YouTube videos).
Read this in other languages: ē®ä½äøę, ē¹é«äøę, ķźµģ“, ę„ę¬čŖ, Polski, FranƧais, EspaƱol, PortuguĆŖs, Š ŃŃŃŠŗŠøŠ¹, TürkƧe, Italiano, Bahasa Indonesia, Š£ŠŗŃŠ°ŃнŃŃŠŗŠ°, Arabic, Tiįŗæng Viį»t, Deutsch, Uzbek, ×¢×ר××Ŗ
ā Note that this project is meant to be used for learning and researching purposes only, and it is not meant to be used for production.
A data structure is a particular way of organizing and storing data in a computer so that it can be accessed and modified efficiently. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data.
Remember that each data has its own trade-offs. And you need to pay attention more to why you're choosing a certain data structure than to how to implement it.
B - Beginner, A - Advanced
BLinked ListBDoubly Linked ListBQueueBStackBHash TableBHeap - max and min heap versionsBPriority QueueATrieATreeABinary Search TreeAAVL TreeARed-Black TreeASegment Tree - with min/max/sum range queries examplesAFenwick Tree (Binary Indexed Tree)
AGraph (both directed and undirected)ADisjoint Set - a unionāfind data structure or mergeāfind setABloom FilterALRU Cache - Least Recently Used (LRU) cache
An algorithm is an unambiguous specification of how to solve a class of problems. It is a set of rules that precisely define a sequence of operations.
B - Beginner, A - Advanced
- Math
BBit Manipulation - set/get/update/clear bits, multiplication/division by two, make negative etc.BBinary Floating Point - binary representation of the floating-point numbers.BFactorialBFibonacci Number - classic and closed-form versionsBPrime Factors - finding prime factors and counting them using Hardy-Ramanujan's theoremBPrimality Test (trial division method)BEuclidean Algorithm - calculate the Greatest Common Divisor (GCD)BLeast Common Multiple (LCM)BSieve of Eratosthenes - finding all prime numbers up to any given limitBIs Power of Two - check if the number is power of two (naive and bitwise algorithms)BPascal's TriangleBComplex Number - complex numbers and basic operations with themBRadian & Degree - radians to degree and backwards conversionBFast PoweringBHorner's method - polynomial evaluationBMatrices - matrices and basic matrix operations (multiplication, transposition, etc.)BEuclidean Distance - distance between two points/vectors/matricesAInteger PartitionASquare Root - Newton's methodALiu Hui Ļ Algorithm - approximate Ļ calculations based on N-gonsADiscrete Fourier Transform - decompose a function of time (a signal) into the frequencies that make it up
- Sets
BCartesian Product - product of multiple setsBFisherāYates Shuffle - random permutation of a finite sequenceAPower Set - all subsets of a set (bitwise, backtracking, and cascading solutions)APermutations (with and without repetitions)ACombinations (with and without repetitions)ALongest Common Subsequence (LCS)ALongest Increasing SubsequenceAShortest Common Supersequence (SCS)AKnapsack Problem - "0/1" and "Unbound" onesAMaximum Subarray - "Brute Force" and "Dynamic Programming" (Kadane's) versionsACombination Sum - find all combinations that form specific sum
- Strings
BHamming Distance - number of positions at which the symbols are differentBPalindrome - check if the string is the same in reverseALevenshtein Distance - minimum edit distance between two sequencesAKnuthāMorrisāPratt Algorithm (KMP Algorithm) - substring search (pattern matching)AZ Algorithm - substring search (pattern matching)ARabin Karp Algorithm - substring searchALongest Common SubstringARegular Expression Matching
- Searches
BLinear SearchBJump Search (or Block Search) - search in sorted arrayBBinary Search - search in sorted arrayBInterpolation Search - search in uniformly distributed sorted array
- Sorting
BBubble SortBSelection SortBInsertion SortBHeap SortBMerge SortBQuicksort - in-place and non-in-place implementationsBShellsortBCounting SortBRadix SortBBucket Sort
- Linked Lists
- Trees
BDepth-First Search (DFS)BBreadth-First Search (BFS)
- Graphs
BDepth-First Search (DFS)BBreadth-First Search (BFS)BKruskalās Algorithm - finding Minimum Spanning Tree (MST) for weighted undirected graphADijkstra Algorithm - finding the shortest paths to all graph vertices from single vertexABellman-Ford Algorithm - finding the shortest paths to all graph vertices from single vertexAFloyd-Warshall Algorithm - find the shortest paths between all pairs of verticesADetect Cycle - for both directed and undirected graphs (DFS and Disjoint Set based versions)APrimās Algorithm - finding Minimum Spanning Tree (MST) for weighted undirected graphATopological Sorting - DFS methodAArticulation Points - Tarjan's algorithm (DFS based)ABridges - DFS based algorithmAEulerian Path and Eulerian Circuit - Fleury's algorithm - Visit every edge exactly onceAHamiltonian Cycle - Visit every vertex exactly onceAStrongly Connected Components - Kosaraju's algorithmATravelling Salesman Problem - shortest possible route that visits each city and returns to the origin city
- Cryptography
BPolynomial Hash - rolling hash function based on polynomialBRail Fence Cipher - a transposition cipher algorithm for encoding messagesBCaesar Cipher - simple substitution cipherBHill Cipher - substitution cipher based on linear algebra
- Machine Learning
BNanoNeuron - 7 simple JS functions that illustrate how machines can actually learn (forward/backward propagation)Bk-NN - k-nearest neighbors classification algorithmBk-Means - k-Means clustering algorithm
- Image Processing
BSeam Carving - content-aware image resizing algorithm
- Statistics
BWeighted Random - select the random item from the list based on items' weights
- Evolutionary algorithms
AGenetic algorithm - example of how the genetic algorithm may be applied for training the self-parking cars
- Uncategorized
BTower of HanoiBSquare Matrix Rotation - in-place algorithmBJump Game - backtracking, dynamic programming (top-down + bottom-up) and greedy examplesBUnique Paths - backtracking, dynamic programming and Pascal's Triangle based examplesBRain Terraces - trapping rain water problem (dynamic programming and brute force versions)BRecursive Staircase - count the number of ways to reach to the top (4 solutions)BBest Time To Buy Sell Stocks - divide and conquer and one-pass examplesBValid Parentheses - check if a string has valid parentheses (using stack)AN-Queens ProblemAKnight's Tour
An algorithmic paradigm is a generic method or approach which underlies the design of a class of algorithms. It is an abstraction higher than the notion of an algorithm, just as an algorithm is an abstraction higher than a computer program.
- Brute Force - look at all the possibilities and selects the best solution
BLinear SearchBRain Terraces - trapping rain water problemBRecursive Staircase - count the number of ways to reach the topAMaximum SubarrayATravelling Salesman Problem - shortest possible route that visits each city and returns to the origin cityADiscrete Fourier Transform - decompose a function of time (a signal) into the frequencies that make it up
- Greedy - choose the best option at the current time, without any consideration for the future
BJump GameAUnbound Knapsack ProblemADijkstra Algorithm - finding the shortest path to all graph verticesAPrimās Algorithm - finding Minimum Spanning Tree (MST) for weighted undirected graphAKruskalās Algorithm - finding Minimum Spanning Tree (MST) for weighted undirected graph
- Divide and Conquer - divide the problem into smaller parts and then solve those parts
BBinary SearchBTower of HanoiBPascal's TriangleBEuclidean Algorithm - calculate the Greatest Common Divisor (GCD)BMerge SortBQuicksortBTree Depth-First Search (DFS)BGraph Depth-First Search (DFS)BMatrices - generating and traversing the matrices of different shapesBJump GameBFast PoweringBBest Time To Buy Sell Stocks - divide and conquer and one-pass examplesAPermutations (with and without repetitions)ACombinations (with and without repetitions)AMaximum Subarray
- Dynamic Programming - build up a solution using previously found sub-solutions
BFibonacci NumberBJump GameBUnique PathsBRain Terraces - trapping rain water problemBRecursive Staircase - count the number of ways to reach the topBSeam Carving - content-aware image resizing algorithmALevenshtein Distance - minimum edit distance between two sequencesALongest Common Subsequence (LCS)ALongest Common SubstringALongest Increasing SubsequenceAShortest Common SupersequenceA0/1 Knapsack ProblemAInteger PartitionAMaximum SubarrayABellman-Ford Algorithm - finding the shortest path to all graph verticesAFloyd-Warshall Algorithm - find the shortest paths between all pairs of verticesARegular Expression Matching
- Backtracking - similarly to brute force, try to generate all possible solutions, but each time you generate the next solution, you test
if it satisfies all conditions and only then continue generating subsequent solutions. Otherwise, backtrack and go on a
different path to finding a solution. Normally the DFS traversal of state-space is being used.
BJump GameBUnique PathsBPower Set - all subsets of a setAHamiltonian Cycle - Visit every vertex exactly onceAN-Queens ProblemAKnight's TourACombination Sum - find all combinations that form specific sum
- Branch & Bound - remember the lowest-cost solution found at each stage of the backtracking search, and use the cost of the lowest-cost solution found so far as a lower bound on the cost of a least-cost solution to the problem in order to discard partial solutions with costs larger than the lowest-cost solution found so far. Normally, BFS traversal in combination with DFS traversal of state-space tree is being used.
Install all dependencies
npm install
Run ESLint
You may want to run it to check code quality.
npm run lint
Run all tests
npm test
Run tests by name
npm test -- 'LinkedList'
Troubleshooting
If linting or testing is failing, try to delete the node_modules folder and re-install npm packages:
rm -rf ./node_modules
npm i
Also, make sure that you're using the correct Node version (>=16). If you're using nvm for Node version management you may run nvm use from the root folder of the project and the correct version will be picked up.
Playground
You may play with data-structures and algorithms in ./src/playground/playground.js file and write
tests for it in ./src/playground/__test__/playground.test.js.
Then just, simply run the following command to test if your playground code works as expected:
npm test -- 'playground'
Big O notation is used to classify algorithms according to how their running time or space requirements grow as the input size grows. On the chart below, you may find the most common orders of growth of algorithms specified in Big O notation.
Source: Big O Cheat Sheet.
Below is the list of some of the most used Big O notations and their performance comparisons against different sizes of the input data.
| Big O Notation | Type | Computations for 10 elements | Computations for 100 elements | Computations for 1000 elements |
|---|---|---|---|---|
| O(1) | Constant | 1 | 1 | 1 |
| O(log N) | Logarithmic | 3 | 6 | 9 |
| O(N) | Linear | 10 | 100 | 1000 |
| O(N log N) | n log(n) | 30 | 600 | 9000 |
| O(N^2) | Quadratic | 100 | 10000 | 1000000 |
| O(2^N) | Exponential | 1024 | 1.26e+29 | 1.07e+301 |
| O(N!) | Factorial | 3628800 | 9.3e+157 | 4.02e+2567 |
| Data Structure | Access | Search | Insertion | Deletion | Comments |
|---|---|---|---|---|---|
| Array | 1 | n | n | n | |
| Stack | n | n | 1 | 1 | |
| Queue | n | n | 1 | 1 | |
| Linked List | n | n | 1 | n | |
| Hash Table | - | n | n | n | In case of perfect hash function costs would be O(1) |
| Binary Search Tree | n | n | n | n | In case of balanced tree costs would be O(log(n)) |
| B-Tree | log(n) | log(n) | log(n) | log(n) | |
| Red-Black Tree | log(n) | log(n) | log(n) | log(n) | |
| AVL Tree | log(n) | log(n) | log(n) | log(n) | |
| Bloom Filter | - | 1 | 1 | - | False positives are possible while searching |
| Name | Best | Average | Worst | Memory | Stable | Comments |
|---|---|---|---|---|---|---|
| Bubble sort | n | n2 | n2 | 1 | Yes | |
| Insertion sort | n | n2 | n2 | 1 | Yes | |
| Selection sort | n2 | n2 | n2 | 1 | No | |
| Heap sort | nĀ log(n) | nĀ log(n) | nĀ log(n) | 1 | No | |
| Merge sort | nĀ log(n) | nĀ log(n) | nĀ log(n) | n | Yes | |
| Quick sort | nĀ log(n) | nĀ log(n) | n2 | log(n) | No | Quicksort is usually done in-place with O(log(n)) stack space |
| Shell sort | nĀ log(n) | depends on gap sequence | nĀ (log(n))2 | 1 | No | |
| Counting sort | n + r | n + r | n + r | n + r | Yes | r - biggest number in array |
| Radix sort | n * k | n * k | n * k | n + k | Yes | k - length of longest key |
You may support this project via ā¤ļøļø GitHub or ā¤ļøļø Patreon.
Folks who are backing this project ā = 1
A few more projects and articles about JavaScript and algorithms on trekhleb.dev
