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1.8.8

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 31 Jan 16:03

[1.8.8] - 2025-01-16

Fixed

  • Fixed bug where the first property, when it is a collection of objects, of a TrackAsset would not be properly displayed in the inspector.
  • TimelineAsset.EditorSettings.SetStandardFrameRate would incorrectly throw an ArgumentException if given a valid StandardFrameRates, this has been corrected.
  • Clip blends will now be computed when using the API to add clips to tracks - IN-66759
  • Improved performance when evaluating Timeline Playables with a large number of clip based Animation Tracks (TB-259)
  • Updated the Gameplay Sequence sample to show materials when using the Universal and HD Render Pipelines.

[1.8.8] - 2024-08-30