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0.13.4-preview
Pre-release
Pre-release
[0.13.4-preview] - 2026-02-18
Changed
- deps: update dependency to com.unity.render-pipelines.core@17.0.3
[0.13.3-preview] - 2026-02-18
Changed
- deps: update dependency to com.unity.render-pipelines.core@17.0.4
[0.13.2-preview] - 2026-02-17
Changed
- docs: clarify 2D support via "3D as 2D" in URP (Unity 6.3)
- sample: rename tessellation scene to UnityChan_CelLook_Tess
- sample: remove fog in UnityChan_CelLook
- sample: remove fog volume from UnityChan_CelLook_Tess scene
- sample: remove fog in UnityChan scene
Fixed
- fix: missing shadows when using screen space shadows
- fix: unused variable warning in UTS3GUI
- fix: support Decals feature back in URP
- fix: use baseColor for doing trilinear shading in ShadingGradeMap URP
- fix: "GameObjectExtension.AddHDLight" warning in HDRP projects
- opt: reduce texture sampling when there are multiple lights on URP
- opt: reduce duplicate albedo calculations in URP
- opt: reduce duplicate texture sampling and light calculation in ShadingGradeMap URP shader
- opt: eliminate redundant calculation of highlight albedo in URP shaders
- sample: remove unused textures
- sample: fix lighting setting object names in URP samples
- sample: fix missing scripts in scenes and prefabs
- sample: link the correct volume profile in PointLightTest scene (HDRP)
- sample: remove unused "SceneLights Hi-Cut_Filter Test" resources for HDRP
- sample: remove "missing" UTSGraphicsTestSettings component in all sample scenes
- sample: remove unused PP Volume Profile in UnityChan_Emissive folder (HDRP)
- sample: fix the face lighting in the MirrorTest scene of the HDRP sample