Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 3 additions & 1 deletion src/org/andengine/examples/BoundCameraExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -217,7 +217,9 @@ public void onPauseGame() {
private void addFace(final float pX, final float pY) {
final FixtureDef objectFixtureDef = PhysicsFactory.createFixtureDef(1, 0.5f, 0.5f);

final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager()).animate(100);
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager());
// Motakuji
face.animate(100);
final Body body = PhysicsFactory.createBoxBody(this.mPhysicsWorld, face, BodyType.DynamicBody, objectFixtureDef);

this.mScene.attachChild(face);
Expand Down
2 changes: 1 addition & 1 deletion src/org/andengine/examples/HullAlgorithmExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
import org.andengine.entity.modifier.ScaleModifier;
import org.andengine.entity.modifier.SequenceEntityModifier;
import org.andengine.entity.primitive.Mesh;
import org.andengine.entity.primitive.vbo.DrawMode;
import org.andengine.entity.primitive.DrawMode;
import org.andengine.entity.scene.IOnSceneTouchListener;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
Expand Down
4 changes: 3 additions & 1 deletion src/org/andengine/examples/SplitScreenExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -176,7 +176,9 @@ public void onPauseGame() {
private void addFace(final float pX, final float pY) {
final FixtureDef objectFixtureDef = PhysicsFactory.createFixtureDef(1, 0.5f, 0.5f);

final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager()).animate(100);
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager());
// MOTAKUJI
face.animate(100);
final Body body = PhysicsFactory.createBoxBody(this.mPhysicsWorld, face, BodyType.DynamicBody, objectFixtureDef);

this.mScene.attachChild(face);
Expand Down
2 changes: 1 addition & 1 deletion src/org/andengine/examples/TextBreakExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ public Scene onCreateScene() {
scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f));

final VertexBufferObjectManager vertexBufferObjectManager = this.getVertexBufferObjectManager();
this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH, Text.LEADING_DEFAULT, HorizontalAlign.CENTER), vertexBufferObjectManager);
this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH, HorizontalAlign.CENTER, Text.LEADING_DEFAULT), vertexBufferObjectManager);
scene.attachChild(this.mText);

this.mLeft = new Line(0, 0, 0, TextBreakExample.CAMERA_HEIGHT, this.getVertexBufferObjectManager());
Expand Down