A simple hot-seat multiplayer game written in C++ and SDL2
Hunt down the other player.
There are two players, each controlling the other ship.
red = Player 1
blue = Player 2
As a ship commander you can shoot projectiles at the other player.
You have a limited firing rate, so it's best aim before you shoot :)
Each kill gets you a point. Whoever gets 10 points first wins!
The points are shown as lines on the side of the player who got them.
There's also a so-called "bullethell" mode (activated by passing bullethell
into the commadline args of the game), where the firing happens automatically
and the one who has better bullet dodging skills wins!
Player 1:
WASD - for movement
L-Ctrl - for firing
Player 2:
Arrow keys - for movement
R-Ctrl - for firing
The controller number corresponds to the player which it will be controlling.
Left-Analog stick or D-Pad (depending on device) - for movement
Any button - for firing
You need: cmake
, a decent C++ compiler
, SDL2
, commandline knoweledge
To build:
cd Spaceboopers
mkdir build
cmake ..
make