Allow going below/above bar/shell with default-floating-position
#3430
SnenxyTengoku
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Bars can request exclusion zones for where window should not be And for GSR, thats a them issue for being xwayland and not properly supporting wayland |
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Hi! I noticed that when using
default-floating-positionwith arelative-tovalue, it will always be placed to fit within the shell/bar boundaries and won't allow the application to go above/below it by default unless it gets manually moved by the user. I understand this is a rather "niche" feature, at least in the niri sphere for how windows are managed here, but I can see some possible benefits to allowing it.I was wondering if anyone figured out a workaround for this or if it would be possible to see if this could be an added option in the future?
My usecase for this is, uhhh... rather "Unique". Really, I would just like to see this work so that specific "windowed fullscreen" types of games (Windowkill, in this case (great game btw), of which runs perfectly fine but adds a blind spot on the bottom due to the game running in 1080p, but getting knocked below due to my bar) could work and integrate a lot better with niri, but I could see other possible use cases for this type of thing (like perhaps gpu-screen-recorder's UI allowing to be rendered "properly" instead of the fullscreen black background it gets by default and going over the whole display properly) if it were to be possible.
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