feat: persist user stats to localStorage across sessions#41
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…r game state) Agent-Logs-Url: https://github.com/nitrocode/token-deathclock/sessions/dbf157f1-17d0-4091-8b39-12198e88a121 Co-authored-by: nitrocode <7775707+nitrocode@users.noreply.github.com>
…ave listener to init() Agent-Logs-Url: https://github.com/nitrocode/token-deathclock/sessions/dbf157f1-17d0-4091-8b39-12198e88a121 Co-authored-by: nitrocode <7775707+nitrocode@users.noreply.github.com>
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April 23, 2026 15:53
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The "Tokens Since You Arrived" counter resets on every page load, and theme/accelerator progress is lost between visits. Return visitors should resume where they left off.
Changes
New localStorage keys
tokenDeathclockFirstArrivaltokenDeathclockTheme"dark"|"light"preferencetokenDeathclockGameStatepersonalTokens,doomPoints,totalTaps,milestonesTriggered,personalMilestoneSet"Tokens Since You Arrived" (
sessionCounter)pageLoadTimewithfirstArrivalTimefor token and elapsed-time calculations"on page"→"since first visit"for returning visitorspageLoadTimeis preserved for share/receipt text (intentionally session-scoped)Theme persistence
toggleTheme()writes totokenDeathclockThemeon every toggleinit()reads and applies it before first render — no flash of wrong themeAccelerator game state
loadAcceleratorState()/saveAcceleratorState()extended withtokenDeathclockGameState; all values validated (finite, non-negative, correct types) before applyingsetIntervaland eagerly onvisibilitychange: hidden, both registered once ininit()to avoid duplicate listenersTest isolation
localStorage.clear()added tobeforeEachinscript.test.js— prevents persisted theme/state from leaking across test cases