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Orbit v0.9.1

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@noahjrc noahjrc released this 16 Oct 16:33
· 11 commits to main since this release

What's new in v0.9.1

Box art works from any drive

  • Covers now load from a Covers folder inside Orbit's own folder, for example Usb0:\Apps\Orbit\Covers or Hdd1:\Apps\Orbit\Covers.
  • Orbit can now show box art when it runs from the internal hard drive. Before, covers only loaded from a USB drive.
  • Orbit creates the Covers folder the first time it starts, so you no longer have to make it yourself.
  • The old location, Usb0:\Orbit\Covers, still works as a fallback, so existing setups keep their covers.

Documentation

  • New setup guide for content paths, with example layouts for the internal drive and for USB drives.
  • New "Try it out" section for Aurora users and a "Before you start" section for new users, with softmod options and video tutorials.
  • Clearer notes on what Orbit doesn't do yet.

Upgrading from v0.9.0

  1. Replace Orbit.xex in your Orbit folder with the new one.
  2. Move your covers from Usb0:\Orbit\Covers into Apps\Orbit\Covers. (Optional: the old folder still works.)

Your content paths and library are kept.

Install

Unzip and copy the Orbit folder to Apps on your drive (for example Usb0:\Apps\Orbit), then launch Orbit.xex. See the README for setting Orbit as your default dashboard and adding your content paths.

Tested on

Xbox 360 S (Trinity) with BadUpdate.

  • Working: original Xbox games, installed Xbox 360 games, Arcade games, apps, FILES, box art
  • Not tested yet: extracted Xbox 360 games (folders with a default.xex)
  • Not supported yet: launching game discs
  • Not included: FTP, or downloading box art and title updates in the app (use a PC, or keep Aurora alongside)