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Orbit v0.9.1
Pre-release
Pre-release
What's new in v0.9.1
Box art works from any drive
- Covers now load from a
Coversfolder inside Orbit's own folder, for exampleUsb0:\Apps\Orbit\CoversorHdd1:\Apps\Orbit\Covers. - Orbit can now show box art when it runs from the internal hard drive. Before, covers only loaded from a USB drive.
- Orbit creates the
Coversfolder the first time it starts, so you no longer have to make it yourself. - The old location,
Usb0:\Orbit\Covers, still works as a fallback, so existing setups keep their covers.
Documentation
- New setup guide for content paths, with example layouts for the internal drive and for USB drives.
- New "Try it out" section for Aurora users and a "Before you start" section for new users, with softmod options and video tutorials.
- Clearer notes on what Orbit doesn't do yet.
Upgrading from v0.9.0
- Replace
Orbit.xexin your Orbit folder with the new one. - Move your covers from
Usb0:\Orbit\CoversintoApps\Orbit\Covers. (Optional: the old folder still works.)
Your content paths and library are kept.
Install
Unzip and copy the Orbit folder to Apps on your drive (for example Usb0:\Apps\Orbit), then launch Orbit.xex. See the README for setting Orbit as your default dashboard and adding your content paths.
Tested on
Xbox 360 S (Trinity) with BadUpdate.
- Working: original Xbox games, installed Xbox 360 games, Arcade games, apps, FILES, box art
- Not tested yet: extracted Xbox 360 games (folders with a
default.xex) - Not supported yet: launching game discs
- Not included: FTP, or downloading box art and title updates in the app (use a PC, or keep Aurora alongside)